These guides are written by the people who build the game. Every number comes straight from the game itself, so they stay accurate after patches. Start with the beginner guide, then pick the topic you are stuck on.
Beginner's Guide
How to survive your first days in Silesia 2045: backgrounds, stamina, the seven parts of the day, what to build first and which mistakes to avoid.
OPEN →Combat Guide
Master Silesia 2045 combat: how Action Points work, why range zones matter, how armor, dodge and criticals interact and how to beat tougher enemies.
OPEN →Squad Strategy Guide
How to build a squad in Silesia 2045: front and back lanes, the Vanguard, Striker and Guardian roles, presets and the best opening for each enemy.
OPEN →Talent Build Guide
Five tested ways to spend your neural points in Silesia 2045: tank, sniper, berserker, ghost and base commander, with the exact talents to take first.
OPEN →Gear and Rarity Guide
A practical guide to Silesia 2045 gear: how rarity and tier compete, which slots to upgrade first, how Luck changes your drops and what to sell.
OPEN →Weather and Radiation Guide
Everything about Silesia 2045 weather: what each type changes, how to survive High Heat and Lady Midday and how to beat radiation sickness for good.
OPEN →Base Building Guide
How to grow your Silesia 2045 base: what each building does, in what order to build, how survivors, walls and turrets fit together and how to survive raids.
OPEN →Survival and Economy Guide
Understand Silesia 2045's economy: every resource, what it is for, how time of day and stamina limit your trips and how to stop running out of Medicine.
OPEN →Battle Screen Guide
A tour of the Silesia 2045 battle screen: range tabs, unit cards, the bottom HUD, ally turns, combat effects, the victory banner and the Classic View switch.
OPEN →Boss Strategy Guide
How to beat every boss in Silesia 2045, from Lady Midday and the Unknown Threat to Utopek-7, the Zmora, contract bosses and the Warlord, with numbers.
OPEN →Called Shots Guide
How the four called shots work in Silesia 2045: AP cost, hit chance, damage, ammo, the Arm and Leg Shot effects, and when each one is worth using.
OPEN →Camp Life Guide
How your Silesia 2045 camp lives day to day: nightly food, water and firewood, what raises and lowers camp morale, how sickness and injuries are treated and why survivors desert.
OPEN →Class Guide
Compare all ten Silesia 2045 backgrounds: starting gear, HP and stamina modifiers, what each perk really does, and a first-week plan for every class.
OPEN →Mercenary Guide
Costs, stats and exact skills of all five Wasteland Bar mercenaries in Silesia 2045, plus classic companions, hiring order and squads that work.
OPEN →Prisoners and the Labor Pits
How to bind enemies with Reinforced Rope in Silesia 2045, what a prisoner is worth, and whether to sell, gift or hand them to Grom as a Camp Laborer for Scrip.
OPEN →Quests, Contracts and Comms Guide
How quests, boss contracts, Comms decryption, roadside encounters and Reptilian Convoys pay out in Silesia 2045, with reward tables and routes.
OPEN →Ranged vs Melee Weapons Guide
Ranged or melee in Silesia 2045? Range zones, damage multipliers, ammo and Scrap Launcher rules, weapon damage by tier, and picks for each playstyle.
OPEN →Sanctuary Hub Guide
Exact build and upgrade costs for every Silesia 2045 Sanctuary Hub building, base level requirements, what each level unlocks and a build order with totals.
OPEN →Workshop and Crafting Guide
Every Silesia 2045 Workshop recipe with exact costs by rarity, the Techie bonus, ammo versus Scrap Launcher Scrap, rope for prisoners and a plan for each level.
OPEN →Not sure where to start?
- New to the game? Read the beginner guide.
- Want to know what every combat button does? Read the battle screen guide and the called shots guide.
- Stuck on a boss? Read the boss strategy guide.
- Dying in fights? Read the combat guide and the squad guide.
- Running out of everything? Read the economy guide.
- Survivors getting sick or leaving? Read the camp life guide.
- Choosing talents? Read the five builds.